Adobe Prelude is a brand-new application from Adobe that bridges the gap between production and editing. This chapter introduces the main features and the technology that makes it tick.
Introducing Adobe Prelude CS6
Adobe Prelude is an "ingest and transcode" application. It is designed to help you deal with the enormous amounts of file-based video footage common to modern-day productions. This lesson introduces the key features and describes the workflow.
Once your footage is ingested to a project, you'll want to get organized. This chapter shows you some techniques you can use to keep your house in order.
Managing Media in Prelude
The more organized your footage is now, the more organized your output will be later. There are a few useful options available in Prelude to help you organize your media, and this lesson walks you through them.
Prelude lets you access and make changes to the metadata associated with your footage. You can even make changes to multiple clips in a single step. This lesson will introduce the Metadata panel and show you ways of incorporating metadata into your workflows.
One of the primary functions of Prelude is adding special markers to your media that are located in time and carry information like comments or even Flash cue points. This chapter shows you how to work with markers.
There are several kinds of marker available in Prelude. This lesson introduces each one and describes ways of using them.
In addition to tagging your media inside Prelude, it is possible to create your own applications for use on location that will generate the XMP metadata Prelude uses. This lesson shows you how to incorporate that metadata into your existing Prelude markers.
No doubt there will be occasions when you want to remove markers as well as add them. This lesson shows you how and introduces the History panel, which makes it easy to go back to previous steps in your work, in case you remove a marker that you decide you want after all.
Another primary feature of Prelude is the ability to produce special Rough Cuts that can be sent to Adobe Premiere Pro or other nonlinear editing systems. This chapter will tell you everything you need to know.
Creating Rough Cuts
You can build a Rough Cut from whole footage items, but it usually works better to pick out the parts you think will really be useful. This lesson shows you how to create special subclips associated with your footage from which you can build more finessed Rough Cuts.
The final step with Prelude is sharing your footage with other applications. You can simply export your footage media files to a nonlinear editing system and they'll appear with new metadata intact, or you can use Prelude's automated workflows. This chapter is all about the output.
Sharing Clips and Rough Cuts
One way to share your work is to use a regular Export option. This allows you to create an XML file containing your selected items or a regular Adobe Premiere Pro project file. This lesson explains the difference.
One of the most elegant features of Prelude is its ability to integrate directly into Adobe Premiere Pro. This lesson shows you how to instantly share clips, subclips, and Rough Cuts with Adobe Premiere Pro.